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What is State of Mind?


What is our current state of mind regarding the mind itself? From a cognitive science background I am particularly interesting in all topics related to thought processes, neurophysiology, psychology etc. Especially where it relates to technology. This section will serve to provide interesting information on this topic in a, hopefully, semi-regular fashion :)

My interests lie in the field of cyberware, so I will certainly be bringing a few of these artices to the attentions of readers. Listed below are the links and references that comprise the background reading material I went over for my 3rd year project (note that was 1997-1999) and other interesting articles I have come across since then. To my knowledge it is the largest collection around. It`s still growing too (though slowly as I'm pretty slack in actually putting the info up here). :P Note that since I did my project I haven't actually dnoe a thorough online search for research materials, but I can tell you now I plan on doing so shortly as I get back into research again.

Some article links may not exist anymore and I apologise, but such is life. Note that some of this stuff is pretty old... well, that's kinda the way it goes - In some cases, the articles are also archived in cyberpunks.org and I'll provide a cross-link to this archive (where it exists) in case the real article has been removed. If you notice a broken link or find another article - or a link to an article that has been left unlinked or anything at all... feel free to email me

I`ve tried to organise these articles into related groups but given the wide-reaching nature of this subject that has been difficult. I have thus split the links into three lists. The first list deals with the links by subject (eg prosthetics or neurophysiology) and the second by type of thing (eg article or book), the final one puts all articles into by-date order - this means almost everything is repeated at least once, and articles at least twice. Also, WRT the "by-subject" list, some of the subjects you may not hink relate to this field, but I'll only include articles which do so in some way. More explanation will be forthcoming at a later stage...

Brought to you by: mab :P


Quick jump to: List by type

Quick jump to: List by date (articles only)

Augmentation devices

Synchromed Implantable drug pump
In the Long Island NeuroSpine Website
Cyberpunks.org backup reference
Pentland, Alex P. Smart Rooms
In Scientific American, April 1996
This article is still available - but not for free - you have to go to the SciAm Archive, search for it, and then pay to download it.
Macauley, William R., From Rubber Catsuits to Silicon Wetware: Transforming the Human Body and Polymorphic Desire(s) in Synthetic Media
From: Proceedings of the Fifth International Conference on Cyberspace. June 6 - 9, 1996
Weiss, Peter Dances with Robots: The military is betting millions that technology can turn soldiers into superhumans
In: Science News Online, 30 June 2001
Cyberpunks.org backup reference

Direct Neural Interfaces

Anderson, Mark K Electronic Mind Over Gray Matter
In: Wired: Technology, 24 November 2001
Cyberpunks.org backup reference
Banks, D Neural - Electronics Interface.
Used to be located at: http://www.ee.surrey.ac.uk:80/Personal/D.Banks/projectcp.html, but link is now broken and I can't find a copy
Branwyn, Gareth The desire to be wired.
In Wired V1.04, October 1993
Fleischer Brain Chip
In Stepback: The Fleischer Files, Episode 101
Carder-Russell, Roderick A Personal Reasons for Seeking a Brain-Computer Interface
In Human/Brain-Computer Interface WebPages, 1996
The original link: Human/Brain-Computer Interface is broken - though there are lingering traces in the web... I'll search this more deeply at a later stage.
Gibbs, W. Wayt Mind Readings
In Scientific American: Analysis (Neuroscience), June 1996
This article is still available - but not for free - you have to go to the SciAm Archive, search for it, and then pay to download it.
Johnson, Colin Neurochips detect brain`s reaction to learning
In: EE Times, 1 February 2002
Article no longer available online: Cyberpunks.org backup reference here
Margulis, Zachary Going mental: let your neurons do the typing
In Wired 1.04, October 1993
Spence, Kristin Updata: When wet meets dry.
In: Wired 4.08, August 1996
Max Planck Institute for Biological cybernetics Note: this is in Germany, so (strangely enough) some pages are therefore in Deutsche.
This institute has a lot of interesting research in the field. they are directly working on Nerual interfaces and have made some great inroads.

Fiction

Cyberpunk: 2.0.2.0: the role-playing game of the dark future [2nd Ed].
By R Talsorian Games Inc, Berkeley CA, 1993
Gibson, William Neuromancer
Johnny Mnemonic
Written by William Gibson. Adapted to become a fairly ordinaire TriStar pictures movie, starring Keanu Reeves.
Wu, Karl Shadowtech: A Shadowrun book,
FASA Corporation, 1992

Machine perception

Jamieson, Valerie Physics raises food standards
In: Physics World: Physics in Action, January 2002
Cyberpunks.org backup reference

Miscelaneous

Monitoring electrical activity in the brain

Bluck, John NASA SCIENTISTS USE HANDS-OFF APPROACH TO LAND PASSENGER JET
In: NASA Press Release, 1 February 2001
Cyberpunks.org backup reference
Beardsley, Tim The Machinery of Thought.
In Scientific American Trends in Neuroscience, August 1997
This article is still available - but not for free - you have to go to the SciAm Archive, search for it, and then pay to download it.
Lusted, HS and Knapp, RB Controlling Computers with Neural Signals.
In Scientific American, October 1996
This article is still available - but not for free - you have to go to the SciAm Archive, search for it, and then pay to download it.
Thomas, Peter Planet science: Thought control
In: New scientist, 9 March 1996
Only available in the Archive these days - requires subscription (though you can do a 7 day free trial)
BioControl Systems Inc, Neural interface technology: The future of Human-Computer Interaction.
In: WebPages belonging to BioControl Systems Inc
Mindset EEG System
SenseBoard
A wireless, EMG-based "invisible" keyboard
Cyberpunks.org backup reference

Neuroscience

Beardsley, Tim The Machinery of Thought.
In Scientific American Trends in Neuroscience, August 1997
This article is still available - but not for free - you have to go to the SciAm Archive, search for it, and then pay to download it.
Committee on Neuroscience
Randerson, James Severed optical nerves can be made to grow again
In New Scientist, 5 December 2001
Cyberpunks.org backup reference
Ross, M UF researchers report nerve tissue transplant recipient is stable
Press release from U Florida, Oct. 27, 1997
The USC Brain Project
The Whole Brain Atlas
Zacks, Rebecca Spinal cord repair.
In Scientific American: Explorations, 18 August 1997
This article is still available - but not for free - you have to go to the SciAm Archive, search for it, and then pay to download it.

Philosophy, ethics and culture

EFF "Cyborg Anthropology" Archive
Some interesting stuff about Cybernetic culture (now and predicted)
Laughli, Charlie Tangent: Cyborg Consciousness
In: SELF-GUIDED TUTORIAL IN BIOGENETIC STRUCTURALISM
Cyberpunks.org backup reference
Schewe, Phil Riordan, James Stein, Ben What Is Intelligence?
In: Physics News Update, Number 563, 31 October 2001
Cyberpunks.org backup reference
Shirow, Masamune Ghost in the shell
Delves deeply into the human-computer divide and what it is to be human - specifically at what point does one become/stop being human?

Prosthetics

Austen, Ian Computerized Control Is Next for Artificial Limbs
In: New York Times: Technology, 3 January 2002
Cyberpunks.org backup reference
Chen, BY and Craelius, W Bionic Hand Technology
The current Rutgers article on this tech is here (May 1 2002)
Some project notes by one of the students is here (?current)
Text clagged from the original rutgers article and the project notes is on CP.O here (Jan 12 2002)
Gibbs, W. Wayt Artificial Muscles.
In Scientific American: Explorations (Smart Materials) May 1996
This article is still available - but not for free - you have to go to the SciAm Archive, search for it, and then pay to download it.
Katz Pictures Seeing is believing.
In New Scientist, 24th April 1999
this article is only available in the Archive these days - requires subscription (though you can do a 7 day free trial).
Nadis, Steve We can rebuild you.
In MIT.s Technology Review. 100 (1997): 16-18
Pearson, Helen Shocked into walking: Paralysis partly overcome by spinal stimulation
In Nature: Science Update, 31 January 2002
Cyberpunks.org backup reference
Ridley, Kimberly Artificial sensation
In Technology Review, Oct 1994
Stikeman, Alexandra Total Recall
In: Technology Review June 2001
An article on shape memory plastics and their use in implantable therapeutic devices
Article no longer available: Cyberpunks.org backup reference

Robotics

Ikink, Harm Baps lives in Delft, and she's cool: An energy efficiency world record thanks to the first autonomous robot with artificial muscles
In: Delft Outlook, 2002-3
Cyberpunks.org backup reference
Whynott, Douglas The Robot That Loves People
In: DISCOVER Vol. 20 No. 10, October 1999
Cyberpunks.org backup reference

Ubiquitous computing

Baard, Erik People Power: Capturing The Body's Energy For Work On and Off Earth
On Space.com 28 November 2001 posted: 07:00 am ET
Cyberpunks.org backup reference
Brown, ES Project Oxygen`s New Wind
In: Technology Review, 20 December 2001
Cyberpunks.org beckup reference here
Knight, Will Wearable computer provides virtual signposts
In: New Scientist, 9 October 2001
Cyberpunks.org backup reference
SenseBoard
A wireless, EMG-based "invisible" keyboard
Cyberpunks.org backup reference

Quick jump to: List by subject

Quick jump to: List by date (articles only)

Articles

Miscelaneous

Austen, Ian Computerized Control Is Next for Artificial Limbs
In: New York Times: Technology, 3 January 2002
Cyberpunks.org backup reference
Bluck, John NASA SCIENTISTS USE HANDS-OFF APPROACH TO LAND PASSENGER JET
In: NASA Press Release, 1 February 2001
Cyberpunks.org backup reference
Chen, BY and Craelius, W Bionic Hand Technology
The current Rutgers article on this tech is here (May 1 2002)
Some project notes by one of the students is here (?current)
Text clagged from the original rutgers article and the project notes is on CP.O here (Jan 12 2002)
Crick, Francis and Koch, Christof Consciousness and Neuroscience
Ikink, Harm Baps lives in Delft, and she's cool: An energy efficiency world record thanks to the first autonomous robot with artificial muscles
In: Delft Outlook, 2002-3
Cyberpunks.org backup reference
Jamieson, Valerie Physics raises food standards
In: Physics World: Physics in Action, January 2002
Cyberpunks.org backup reference
Johnson, Colin Neurochips detect brain`s reaction to learning
In: EE Times, 1 February 2002
Article no longer available online: Cyberpunks.org backup reference here
Pearson, Helen Shocked into walking: Paralysis partly overcome by spinal stimulation
In Nature: Science Update, 31 January 2002
Cyberpunks.org backup reference
Schewe, Phil Riordan, James Stein, Ben What Is Intelligence?
In: Physics News Update, Number 563, 31 October 2001
Cyberpunks.org backup reference
Whynott, Douglas The Robot That Loves People
In: DISCOVER Vol. 20 No. 10, October 1999
Cyberpunks.org backup reference
Weiss, Peter Dances with Robots: The military is betting millions that technology can turn soldiers into superhumans
In: Science, 30 June 2001
Cyberpunks.org backup reference

New Scientist

Most of these are only available in the Archive these days - requires subscription (though you can do a 7 day free trial).

Katz Pictures Seeing is believing.
In New Scientist, 24th April 1999
Knight, Will Wearable computer provides virtual signposts
In: New Scientist, 9 October 2001
Cyberpunks.org backup reference
Thomas, Peter Planet science: Thought control
In: New Scientist, 9 March 1996
Randerson, James Severed optical nerves can be made to grow again
In New Scientist, 5 December 2001
Cyberpunks.org backup reference

Scientific American

Please note: a lot of the old articles are only available in the Archive. You have to go to the SciAm Archive, search for it, and then pay to download it. Thos that are still available free (at the time I last checked) will be linked here. AFAIK, currenlty anything before 1999 is in the archive. This may change to 2000 when the year clicks over to 2003...

Beardsley, Tim The Machinery of Thought.
In Scientific American Trends in Neuroscience, August 1997
Gibbs, W. Wayt Artificial Muscles.
In Scientific American: Explorations (Smart Materials), May 1996
Gibbs, W. Wayt Mind Readings
In Scientific American: Analysis (Neuroscience), June 1996
Gibbs, W. Wayt Taking Computers to Task
In Scientific American: Trends in computing, July 1997
Koch, Christof Debunking the Digital Brain.
In Scientific American: Explorations, February 1997
Lusted, HS and Knapp, RB Controlling Computers with Neural Signals.
In Scientific American, October 1996
Pentland, Alex P. Smart Rooms
In Scientific American, April 1996
Trends in Neuroscience
In Scientific American, August 1997

Space.Com

Baard, Erik People Power: Capturing The Body's Energy For Work On and Off Earth
On Space.com, 28 November 2001 posted: 07:00 am ET
Cyberpunks.org backup reference

MIT's Technology Review

Brown, ES Project Oxygen`s New Wind
In: Technology Review, 20 December 2001
Cyberpunks.org beckup reference here
Nadis, Steve We can rebuild you.
In Technology Review, 100 (1997): 16-18
Ridley, Kimberly Artificial sensation
In Technology Review, Oct 1994
Stikeman, Alexandra Total Recall
In: Technology Review, June 2001
An article on shape memory plastics and their use in implantable therapeutic devices
Article no longer available: Cyberpunks.org backup reference

Wired magazine

Anderson, Mark K Electronic Mind Over Gray Matter
In: Wired: Technology, 24 November 2001
Cyberpunks.org backup reference
Branwyn, Gareth The desire to be wired.
In Wired 1.04, October 1993
Margulis, Zachary Going mental: let your neurons do the typing
In Wired 1.04, October 1993
Spence, Kristin Updata: When wet meets dry.
In: Wired 4.08, August 1996

Books

Cyberpunk: 2.0.2.0: the role-playing game of the dark future [2nd Ed].
By R Talsorian Games Inc, Berkeley CA, 1993
Gibson, William Neuromancer
Johnny Mnemonic
Written by William Gibson. Adapted to become a fairly ordinaire TriStar pictures movie, starring Keanu Reeves.
Newquist, H P The Brain Makers: Genius, Ego, and Greed in the Quest for Machines that Think.
C 1994, Sam`s Publishing (a division of Prentice Hall), Indianapolis.
Shirow, Masamune Ghost in the shell
Delves deeply into the human-computer divide and what it is to be human - specifically at what point does one become/stop being human?
Wu, Karl Shadowtech: A Shadowrun book,
FASA Corporation, 1992

Devices

Mindset EEG System
SenseBoard
A wireless, EMG-based "invisible" keyboard
Cyberpunks.org backup reference
Synchromed Implantable drug pump
In: Long Island NeuroSpine Website
Cyberpunks.org backup reference

Institutes

AquaThought Foundation
BioControl Systems Inc, Neural interface technology: The future of Human-Computer Interaction.
In: WebPages belonging to BioControl Systems Inc
Max Planck Institute for Biological cybernetics Note: this is in Germany, some pages are therefore in Deutsche.
This institute has a lot of interesting research in the field. they are directly working on Nerual interfaces and have made some great inroads.

Miscelaneous

Fleischer Brain Chip
In Stepback: The Fleischer Files

Episode 101
EFF "Cyborg Anthropology" Archive
Laughli, Charlie Tangent: Cyborg Consciousness
In: SELF-GUIDED TUTORIAL IN BIOGENETIC STRUCTURALISM
Cyberpunks.org backup reference
Macauley, William R., From Rubber Catsuits to Silicon Wetware: Transforming the Human Body and Polymorphic Desire(s) in Synthetic Media
From: Proceedings of the Fifth International Conference on Cyberspace. June 6 - 9, 1996

Universities

Arizona State University
Committee on Neuroscience
Caltech
CNS
The Koch Lab
Harvard
The Whole Brain Atlas
Stanford
Stanford University - Computing & Communication: Innovation in Technology
Stanford University Homepage
U. Florida
Health Science Centre Often does nerve tissue research
UC: San Fransisco
Neuroscience and phisiology webpages
University of Southern California
The USC Brain Project

Quick jump to: List by subject

Quick jump to: List by type

Unknown

Gibson, William Neuromancer
Johnny Mnemonic
Written by William Gibson. Adapted to become a fairly ordinaire TriStar pictures movie, starring Keanu Reeves.
Shirow, Masamune Ghost in the shell
Delves deeply into the human-computer divide and what it is to be human - specifically at what point does one become/stop being human?
Fleischer Brain Chip
In Stepback: The Fleischer Files

Episode 101

1995 and Earlier

Wu, Karl Shadowtech: A Shadowrun book,
FASA Corporation, 1992
Cyberpunk: 2.0.2.0: the role-playing game of the dark future [2nd Ed].
By R Talsorian Games Inc, Berkeley CA, 1993
Branwyn, Gareth The desire to be wired.
In Wired 1.04, October 1993
Margulis, Zachary Going mental: let your neurons do the typing
In Wired 1.04, October 1993
Newquist, H P The Brain Makers: Genius, Ego, and Greed in the Quest for Machines that Think.
C 1994, Sam`s Publishing (a division of Prentice Hall), Indianapolis.
Ridley, Kimberly Artificial sensation
In Technology Review, Oct 1994

1996

Thomas, Peter Planet science: Thought control
In: New Scientist, 9 March 1996
Pentland, Alex P. Smart Rooms
In Scientific American, April 1996
Gibbs, W. Wayt Artificial Muscles.
In Scientific American: Explorations (Smart Materials), May 1996
Gibbs, W. Wayt Mind Readings
In Scientific American: Analysis (Neuroscience), June 1996
Macauley, William R., From Rubber Catsuits to Silicon Wetware: Transforming the Human Body and Polymorphic Desire(s) in Synthetic Media
From: Proceedings of the Fifth International Conference on Cyberspace. June 6 - 9, 1996
Spence, Kristin Updata: When wet meets dry.
In: Wired 4.08, August 1996
Lusted, HS and Knapp, RB Controlling Computers with Neural Signals.
In Scientific American, October 1996

1997

Koch, Christof Debunking the Digital Brain.
In Scientific American: Explorations, February 1997
Gibbs, W. Wayt Taking Computers to Task
In Scientific American: Trends in computing, July 1997
Nadis, Steve We can rebuild you.
In Technology Review, 100 (1997): 16-18
Trends in Neuroscience
In Scientific American, August 1997
Beardsley, Tim The Machinery of Thought.
In Scientific American Trends in Neuroscience, August 1997

1998

1999

Katz Pictures Seeing is believing.
In New Scientist, 24th April 1999
Whynott, Douglas The Robot That Loves People
In: DISCOVER Vol. 20 No. 10, October 1999
Cyberpunks.org backup reference

2000

2001

Bluck, John NASA SCIENTISTS USE HANDS-OFF APPROACH TO LAND PASSENGER JET
In: NASA Press Release, 1 February 2001
Cyberpunks.org backup reference
Stikeman, Alexandra Total Recall
In: Technology Review, June 2001
An article on shape memory plastics and their use in implantable therapeutic devices
Article no longer available: Cyberpunks.org backup reference
Weiss, Peter Dances with Robots: The military is betting millions that technology can turn soldiers into superhumans
In: Science, 30 June 2001
Cyberpunks.org backup reference
Knight, Will Wearable computer provides virtual signposts
In: New Scientist, 9 October 2001
Cyberpunks.org backup reference
Schewe, Phil Riordan, James Stein, Ben What Is Intelligence?
In: Physics News Update, Number 563, 31 October 2001
Cyberpunks.org backup reference
Anderson, Mark K Electronic Mind Over Gray Matter
In: Wired: Technology, 24 November 2001
Cyberpunks.org backup reference
Baard, Erik People Power: Capturing The Body's Energy For Work On and Off Earth
On Space.com 28 November 2001 posted: 07:00 am ET
Cyberpunks.org backup reference
Randerson, James Severed optical nerves can be made to grow again
In New Scientist, 5 December 2001
Cyberpunks.org backup reference
Brown, ES Project Oxygen`s New Wind
In: Technology Review, 20 December 2001
Cyberpunks.org beckup reference here

2002

Austen, Ian Computerized Control Is Next for Artificial Limbs
In: New York Times: Technology, 3 January 2002
Cyberpunks.org backup reference
Jamieson, Valerie Physics raises food standards
In: Physics World: Physics in Action, January 2002
Cyberpunks.org backup reference
Pearson, Helen Shocked into walking: Paralysis partly overcome by spinal stimulation
In Nature: Science Update, 31 January 2002
Cyberpunks.org backup reference
Johnson, Colin Neurochips detect brain`s reaction to learning
In: EE Times, 1 February 2002
Article no longer available online: Cyberpunks.org backup reference here
Chen, BY and Craelius, W Bionic Hand Technology
The current Rutgers article on this tech is here (May 1 2002)
Some project notes by one of the students is here (?current)
Text clagged from the original rutgers article and the project notes is on CP.O here (Jan 12 2002)

Last Updated: 13 November 2002
Last Thorough check: 8 November 2002